YouTube Gaming Monetization List

I started this list as a reference back when I was eligible for a partnership on YouTube and had the ability to monetize my gaming videos but it easily became the page on my previous website with the most traffic so I decided to move it over here. I'll try to keep this as updated as I can but this started with me sharing my personal experiences and research on these games several years ago and I no longer need to do so since I can't monetize my videos anymore. Still, hopefully, you will find it useful.

Please note that I couldn't move comments over from the previous website to this one. However, you can make any suggestions for me to look up here.

Update: Now that Twitch offers "Subscriber Streams", I've added updates to this list to reflect what is allowed with that particular feature of Twitch. Since it is new, no proper guidelines or references exist for which games are allowed on that platform, though many publishers and developers have clear rules against "pay walls" to access use of their content which Subscriber Steams obviously violate.

Update 2: Changes to this page will now be listed on an official pinned forum post from now on.

Last updated: February 18, 2020

Approved for Monetization


Details: 505 Games allows videos to be monetized but reserves the right to withdraw permission. I researched this specifically in regards to the game Brothers: A Tale of Two Sons, which they have acquired all rights to from Starbreeze Studios.


Example Games: Brothers: A Tale of Two Sons

505 Games

Twitch "Subscriber Stream"

friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details: Bethesda allows YouTube monetization for their games, with conditions.


Example Games: The Dishonored series, the DOOM series, the Elder Scrolls series, The Evil Within, the Fallout series, Rage, the Wolfenstein series.


Twitch "Subscriber Stream" friendly: Unclear

One of Bethesda's limitations includes "Commercializing the video content; this includes, for example, selling the video content via online access or in physical form, or selling digital or physical goods exploiting the video content or IP assets from our games."

Details: Blizzard allows YouTube and Twitch monetization with certain limitations.


Example Games: Diablo III, Hearthstone, Heroes of the Storm, Overwatch, Starcraft, World of Warcraft


Twitch "Subscriber Steam" friendly: No

"Neither you nor the operator of any website where your Production(s) may be viewed can force a viewer to pay a "fee" to be able to view your Production(s)."

Details: Blue Isle Studios allows YouTube monetization for their games.


Example Games: Slender: The Arrival

Blue Isle Studios

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  Bungie has clear guidelines for YouTube and Twitch monetization of their game, Destiny.


Example Games: Destiny


Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  Crytek allows advertisements on videos featuring their games as long as access to the video is not limited or obstructed.


Example Games: Crysis, Ryse, Warface


Twitch "Subscriber Stream" friendly: No

"All Crytek-owned content* used in videos has to be for non-commercial use only. This means that as the video creator, you can distribute them freely on your own website or on other websites where viewers do not have to pay to watch your video. You cannot sell or license any of your videos containing Crytek-owned content."

Details:  I can't guarantee you will get an approval like I did as Deep Silver doesn't have one blanket statement on their site detailing what their policy is, but I was able to email them regarding my Dead Island videos and they quickly emailed me back giving me permission for those specific videos. However, I have found Tweet from 2014 from Deep Silver that they permit monetization on videos for all their games.

Source: Email confirmation from Deep Silver, Twitter

Note: Deep Silver is a publisher and subsidiary of Koch Media. The list of example games below were made by various developers. Please confirm which each developer what their stance is towards the specific game and that it align's with Deep Silver's policy before enabling your video for monetization.

Example Games:

Deep Silver

Twitch "Subscriber Stream" friendly: Unclear

No video policy available outside of sourced Tweet. You may need to contact the publisher.

Details:  TinyBuild Games specifically allow monetization for the game SpeedRunners. I have not researched other games from the publisher.

Source: official Steam thread.

Example Games: SpeedRunners

DoubleDutch Games / TinyBuild Games

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  Double Fine allows YouTube monetization for their games.

Source: FAQ Page

Example Games: Broken Age, Brutal Legend, The Cave, Grim Fandango, Massive Chalice, PsychoNaughts.

Double Fine

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  From their help page, "EA does not object to fair uses of video footage or screenshots on video sharing sites, including YouTube channels that are commercialized, as long as the footage is a version of the game that we have released to the public." The exception being games with licensed content, such as music or brands (i.e., cars in racing games), much like Microsoft.


Example Games: Too many to list.


Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  Epic allows YouTube monetization for their games.


Example Games: BulletstormFortnite, the Infinity Blade series, Shadow Complex, the Unreal series.

Epic Games

Twitch "Subscriber Stream" friendly: No

"Fan Content must have no commercial (i.e., monetary) objective. As an exception to this, fans are permitted to monetize web videos (such as YouTube) with advertisements, so long as those videos otherwise meet the requirements of this Policy."

Details:  Frozenbyte allows YouTube monetization for their games.


Example Games: Jack Claw, Shadowgrounds, Splot, Trine, Trine 2.

Frozenbyte, Inc.

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  Davey Wreden allows YouTube monetization for all Galactic Cafe games. The source below is an archived link from a 2013 post. The Galactic Cafe website now redirects to The Stanley Parable website and as such, this page no longer exists and a replacement page with an updated statement is not available. It is likely YouTube will not consider this valid permission so you may have to contact the developer directly if needed.

Old Source:

Example Games: The Stanley Parable

Galactic Cafe

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Important: The source page for Insomniac's YouTube policy is no longer active and there doesn't seem to be a replacement page for it yet. However, based on their previous statements and responses such as this one on Twitter, it's safe to assume that their policy has not changed. If you want to be sure, I would recommend contacting their support for confirmation. The previous information is still detailed below.

Details:  Insomniac allows YouTube monetization for games they own the rights to. They suggest contacting the IP holder of games they developed but do not own (i.e., Activision for Spyro the Dragon, Sony for Resistance and Ratchet and Clank, and Marvel/Disney for Spider-Man).


Example Games: Fuse, Outernauts, Sunset Overdrive.

Insomniac Games

Twitch "Subscriber Stream" friendly: Yes

There are no explicit rules against streaming only for paid subscribers on Twitch.

Details:  So far the only "official" statement I've seen from Jackbox Games on this is a response to a Steam Community question (sourced below). Keep in mind that with my experience with YouTube support, they do not consider social media, blogs, or message board statements as credible documentation for proving rights to monetize your videos. That said, I'm sure the developers will respond to you if you send them a message requesting permission. As of writing this, all my videos with Jackbox Games titles have been monetized with no issues.


Example Games: Clone Booth, Fibbage, The Jackbox Party Pack series, Quiplash, Word Puttz, The You Don't Know Jack series.

Jackbox Games

Twitch "Subscriber Stream" friendly: Unclear

No video policy available outside of sourced link. You may need to contact the developer.

Details:  SuperGiant allows monetization. They ask that you post links to purchase the game you're showcasing.


Example Games: Bastion, Hades, Pyre, Transistor

SuperGiant Games

Twitch "Subscriber Stream" friendly: No

"Supergiant Games permits you to create free or ad-supported videos"

Details:  You are allowed to monetize from Minecraft videos, but you have to follow certain criteria.


Example Games: Minecraft (all versions)

Mojang / 4J Studios (Specifically for Minecraft)

Twitch "Subscriber Stream" friendly: No* (unless VOD is free within 24 hours)

"YOU MAY create, use and distribute videos and streams [...] so long as:

all video downloads are free to view (i.e. there is no pay wall or other charge to view the videos);
all streams are made free to view within 24 hours"

Details:  Nintendo allows monetization within their guidelines.


Example Games: Too many to list.


Twitch "Subscriber Stream" friendly: No

Nintendo's policy is pretty clear.

Details:  Several posts from the developers on the Rocket League forums indicate they are fine with this, but you might want to contact them for official documentation if needed. So far, all my Rocket League videos are monetized without issue.

Source: None (search their forums).

Example Games: Rocket League

Exceptions: The music in Rocket League has it's own copyright. It's a good idea to mute the music in the game for videos you wish to monetize.


Twitch "Subscriber Stream" friendly: Unclear

No source available.

Details:  Riot Games allows monetization with conditions.


Example Games: League of Legends

Riot Games

Twitch "Subscriber Stream" friendly: No

"We permit individual players to solicit personal donations or offer subscription-based content while live-streaming games, so long as non-subscribers can still watch the games concurrently."

Details: Rockstar's policy is a little muddy, but I have interpreted to mean that as long as you are not blocking access to the video under a membership paywall or using it to sell products (like a shirt), then you should be fine. You can read for yourself in the source link.


Example Games: The Grand Theft Auto series, The Red Dead Redemption series

Rockstar Games / Take-Two Interactive

Twitch "Subscriber Stream" friendly: No

Rockstar Games / Take-Two Interactive's policy is clear.

Details:  From their usage policy page, "we don’t mind if you monetize via advertising through partner programs like,,, or similar video sharing services."


Example Games: The Final Fantasy series, the Tomb Raider series, the Kingdom Hearts series*, The Hitman series, Thief, Sleeping Dogs, Just Cause 2, Life is Strange**, and more.

*Be aware that this game might not have the same usage policy due to the fact that it is using licensed Disney characters.

**Be aware that this game and others in the series has licensed music which you will not be allowed to use in your video if you wish to monetize it.

Square Enix

Twitch "Subscriber Stream" friendly: No

"You can’t use Square Enix materials if you require a paid subscription for people to view it or you otherwise make money or some other financial benefit from it. However, we don’t mind if you monetize via advertising through partner programs like,,, or similar video sharing services."

Details:  The source below is an archived page with Team17's policy on YouTube monetization which reads:

"We’re thrilled that you want to make videos about our games! Team17 grants an open license for anyone to use footage from our publically available games in their video creations. We also grant permission for you to monetise those videos, on the proviso that you provide viewers with a link to buy the game. You can do this either in the video itself, or on the same page where the video will be hosted (EG – YouTube description / Twitch channel info). We also ask that you tweet us or email us with a link to your video, we may choose to help you promote it!

Should you encounter any issues with using footage from our games in your video content, please contact us on"

The page no longer seems to exist and I cannot find an up to date replacement statement on their updated support page. It is likely YouTube will not consider this valid permission so you may have to contact the developer directly if needed.

Old Source:

Example Games: The Worms series, Superfrog HD, Alien Breed


Twitch "Subscriber Stream" friendly: Unclear

No source available. You may need to contact the publisher.

Details:  Tripwire allows YouTube monetization.


Example Games: The Ball, Dwarfs?!, the Killing Floor seriesthe Red Orchestra series, Rising Storm, Zeno Clash

Tripwire Interactive

Twitch "Subscriber Stream" friendly: No

"Any and all videos created using Tripwire Interactive Content must be available to view by anyone, for free. Websites that charge users a “Premium Fee” to view videos can only be used where there is also a “Free” option to view the videos. In other words, users should not, under any circumstances, be forced to pay money to view the videos."

Details:  Ubisoft allows YouTube monetization for their games following some simple guidelines. Just be aware, I've sometimes had issues with YouTube support over this. 


Example Games: The Assassin's Creed series, Watch Dogs, the Splinter Cell series, the Rayman series, and a lot more.


Twitch "Subscriber Stream" friendly: No

"Do not charge users to view or access your videos."

Details:  Valve allows YouTube monetization for their games.


Example Games: Dota 2, Counter-Strike: Global Offensive, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Left 4 Dead, Left 4 Dead 2, Portal, Portal 2, Team Fortress 2. 

Valve Corporation

Twitch "Subscriber Stream" friendly: No

"Use of our content in videos must be non-commercial. By that we mean you can't charge users to view or access your videos."

Details:  Edmund McMillen has stated publicly that he approves YouTube monetization for any game he works on it seems without any sort of requirements or restrictions, however it is not declared as an official statement anywhere on Team Meat's site or his personal blog. He has mentioned it at least a couple of times on his account (which no longer exists) and I've seen him Tweet about it once or twice. The issue is that if YouTube requires more documentation, these statements are useless. It took many back-and-forths with YouTube support after they kept denying my video for them to finally say that they do not take statements on social networks into consideration and that you need a more official form of documentation. If that's the case for you, you might want to try contacting them directly for this but I'm guessing that if anything, they'll just send a link to Edmund's post. In case you're wondering; I do not have my Super Meat Boy video monetized as a result of this.

Source: Edmund's Twitter

Example Games: Super Meat Boy

Team Meat

Twitch "Subscriber Stream" friendly: Unclear

No source available. You may need to contact the developer.

Details:  Microsoft now enables monetization for their games following certain guidelines. The exception to this is Minecraft, which has it's own set of rules for Monetization (see above under "Mojang / 4J Studios").


Example Games: The Halo series, the Gears of War (a.k.a., "Gears") franchise, the Fable series, Kinectimals, Kinect Adventures, Kinect Joy Ride, the Age of Empires series, the Flight Simulator series, Kameo, Perfect Dark Zero, Shadowrun, Viva Piñata.

Exceptions: Racing series like Forza Motorsport and Project Gotham Racing use brand cars that have their own trademark usage. The game Ori and the Blind Forestalso seems to use copyright music that cannot be used for YouTube monetization. I have discovered this when uploading video gameplay of the game. I will be researching this more and will change this post if I find out anything new.

Xbox Game Studios [Formerly "Microsoft Studios"]

Twitch "Subscriber Stream" friendly: No

Microsoft's rules are clear.

Denied Monetization


All developers that were in this list are now allowing YouTube monetization. If I run into any developers who are not, I will update this list.



Details: Being a subsidiary of Take-Two Interactive, 2K has the same video policy. Scroll down to "Rockstar Games / Take-Two Interactive" for more details.

2K Games, Inc.

Details: I haven't looked to far into this developer yet. There is no official statement I can find on their website, however a forum post I saw in regards to videos for the game Life is Strange indicates that the developer is okay with videos in general (though I was not sure if the original user post was from an actual DONTNOD developer). Regardless, in the case for Life is Strange, it is published by Square Enix which allows monetization (see above), but unfortunately there is licensed music that is not cleared for use outside of the game itself, which you will definitely get claimed on (like my videos have been). For DONTNOD games that don't feature licensed music, you may have to contact the developer directly.

Example Games: Captain Spirit, The Life is Strange series, Remember Me, Twin Mirror, Vampyr

DONTNOD Entertainment

Details: The only source I've found regarding this is a Tweet in regards to the game Gone Home allowing use of the game for YouTube monetization. However, I have found that YouTube still claims copyright on music used in the game, so it is not usable for monetization unless you turn the music off. There is no clarification on this that I've found and I have no personal intention to clear this up with the developer at this time.


Example Games: Gone Home

The Fullbright Company

Details: I honestly have not attempted to contact High Moon at all for the simple fact that the only game I've recorded gameplay of from them is Transformers: War for Cybertron and I am almost certain since it's a Hasbro property that they will probably say no. But feel free to contact them and let me know if you actually got any luck from them.

Example Games: Deadpool, Transformers: War for Cybertron

High Moon Studios

Details: By request, I've looked into this developer but have not found a definitive statement. You may have to contact the publisher for each individual case. I have no intention of researching further due to the fact that games are based around the Star Wars franchise which is owned by Disney, who also does not have a definitive statement on the subject but am almost certain that they will not approve of YouTube monetization (such as other Marvel and Disney games like Deadpool for High Moon Studios or Kingdom Hearts for Square Enix).


Details: There's no general statement I have found yet from SEGA on their website that indicates if they allow YouTube or Twitch monetization, however, there is a statement regarding the game "Total War" in their knowledge base. SEGA allows uploading YouTube videos with very specific conditions for Total War, but require you to email their commercial licensing department to request permission for monetizing YouTube videos. The request form contains a section to reference which game you are inquiring about, which seems to suggest that this is a generic form used for any SEGA game so I would use the methods listed in the following source link to contact the company for any game you're trying to monetize. Keep in mind this could be a case-by-case scenario for each video and game you are asking about and you might not be guaranteed permission for each case, but this seems to be the only method at the moment. I do not see any information in regards to "subscriber streams" on Twitch yet but I will update this list if that changes.



Details:  I have not yet found a definitive answer on this, however it does seem to be complicated. There are a vast number of development studios under SIE which may all follow their own individual policies which I may have to research further (such as Naughty Dog and Guerrilla Games). I've also seen instances of several notable Sony games getting copyright strikes from content creators through forum posts. Best to say for now that, if it is a Sony property, it is likely not allowed. But I would encourage contacting their support team in your case or letting me know if you have further information.

Sony Interactive Entertainment / SIE Worldwide Studios

Details:  By request, I have not found any confirmation from this developer. However, they are part of the Sony Interactive Entertainment Worldwide Studios and based on what I've researched (see above), it is likely that Sony does not allow monetization on games by Sucker Punch.

Sucker Punch Productions

Details:  By request, I have not found any confirmation from this developer but is likely because their games are based on licensed franchises that they cannot definitely give approval for (such as Marvel, Warner Bros., Image Comics, etc). The developer only temporarily exists to finish up existing titles in development before it closes down due to bankruptcy. You won't have to worry about a copyright claim from the developer, but instead the license rights owners to the material the individual games are based on. That said, I would say Minecraft: Story Mode would be safe since Microsoft allows monetization for Minecraft content (see above).

Example Games: Batman: The Telltale Series, Game of Thrones, Guardians of the Galaxy: The Telltale Series, Minecraft: Story Mode, Tales From The Borderlands, The Walking Dead, The Wolf Among Us

Telltale Games

Details: I have not found an official statement on the matter, but I have seen that others have contacted them about their game State of Decay in which they offered approval. The game is also published by Microsoft Studios so it should also fall in line with their YouTube policies. However, for my State of Decay video, I have been hit with a copyright ID notice because of the music used in the game. I have not attempted to contact the developer in regards to removing the copyright claim or in regards to monetization. If you have any results, let me know in the comments below!

Example Games: The State of Decay series.

Undead Labs